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The Game Effect News

Brink Actually Sold 2.5 Million Units

Surprisingly, the critical flop sold very well.

By Dylan Coffey on 4/24/2012
 Brink was not exactly a glowing example of everything perfect about video games. Despite this, it turns out that is sold really well - over 2.5 million units well, in fact. Assuming retail price that's about "$120-140 in revenue" according to Splash Damage's Paul Wedgewood. Bethesda published Splash Damage's experimental semi-MMO shooter last year to the sound of mixed critical reviews and passionate criticism from fans. Splash Damage has since moved on to work on free-to-play titles with its self-founded publisher, WarChest.

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Two and a half million units is nothing to scoff at. To put that in perspective,  Saints Row: The Third, which was on the Game of the Year list for many people, has only sold about four million units to date. 2.5 million is an even more impressive figure given that  Brink did not even break 70 on Metacritic. What was it about  Brink that allowed it to sell well despite myriad flaws? The art style? The concept? What do you think? Let us know below.

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AsherSackman on April 27, 2012
I bought this game what it first came out, and I loved everything about it, except that it got boring due to the fact that there wasn't any incentive to play the game anymore once you beat it. They should have made the single player a much more linear gameplay experience, because when it came to the online mode, I felt like I had done all of it already in single player, which is a problem I have never encountered before. I think that if they had kept the game in development for a little longer, they would have had clear sight at what would make their game a set piece, but unfortunately that didn't happen.
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cjf582 on April 26, 2012
I really didn't think Brink was that bad honestly
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cyb3rkn19ht on April 25, 2012
I found @Brink to be a great game because of the new movement method, great graphics and art, and good old class and objective based game play. Also the easy player communication similar to  @Battlefield 2142. Basically it is a fast paced great looking class based FPS.
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Renagaid on April 25, 2012
Honestly I liked Brink, it had an interesting engine, and it was a what I call "Swat game". There are not many out there quite like it, traversal and gunplay were fun, with faulty AI, and not much of a story, it reminds me of Shadowrun, another "Swat game" that traversed consoles. I understand why it didn't get so much acclaim to it, but Brink was none the less fun to play, as little of a story it had. Character customization not only was expansive but also affected gameplay, which I find a great aspect to any shooter. I personally gave it an 8 out of 10, for fun gameplay, but poor AI and story.
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KrazyTaco1 on April 25, 2012
No Clue
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